Auto Character Setup
Rigging and animation toolset for bipedal characters
for Foundry MODO
Auto Character Setup
Rigging and animation toolset for bipedal characters
for Foundry MODO
Auto Character Setup (ACS) 2 kit is a production-ready, automatic rigging solution for bipedal characters. You can quickly adjust the flexible, general-purpose biped rig to work with a wide range of characters, and enjoy streamlined processes for binding, weight painting and applying corrective morphs. Reuse animation data between scenes or even different characters with the included library of poses and actions. Apply motion capture data with just a few clicks using an optimized retargeting workflow, and animate on top using both FK and IK controls. Once you’re ready, flatten your characters into a simple hierarchy of joints with a single click, ready to export into external applications such as Unity or Unreal Engine.
Production Ready
Production Ready
ACS has an excellent track record of being used in all kinds of productions ranging from illustrations, animated commercials, short films to games.
Gallery
Gallery
Testimonials
Testimonials
Features
Features
Credits for animations and images used on this page (in top to bottom order):
Bolo Walk, Lukasz Pazera
Mica, Troll Bridge, Christian Bloch
Cherlene, Paul Davies
Smash, Brian Vowles